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Comics
Name Class Rarity Useful? Notes

FN Herstal P90

FN Herstal P90
Submachine Gun ★★★★★ Strong Main Tank

Everyone knows the joke by now. If not, you've been living in a hole for the past 20 years. Now more associated with Russia (who people the gun was specifically meant to shoot at, as it was part of a PDW project that worried about armoured Russian soldiers) than with Belgium (which many people dont seem to realize is a country). Mostly noted on older servers for an utterly ABYSMAL rate which led to drama that resulted in Mica integrating official recipes into the client + promising more common true core masks. Also, surprised people by being drawn by LM7 instead of Suisai, despite being an FN product.

For performance, she's a fairly powerful dodger with a bonus offensive function, and her tiles aren't bad. In terms of sheer survival potential, she's 1 of the best, although occasionally stuff acts weird due to her shadow clones (which btw, interact WEIRDLY with the game). Of note, the shadow clones only copy the number of active remaining links, so you do want to keep as many links intact as possible for that (or not, see detailed notes). Overall, a very strong main tank candidate that is really good at her survival job.

Beretta Px4 Storm

Beretta Px4 Storm
Handgun ★★★★★ Ridiculously Strong Buffer

A ridiculously overpowered handgun in the right hands. If you know what you're doing, she is absolutely bonkers. Led to a meme on older servers where "the practical number of RF teams you could field was equal to your sets of Px4 and Five-seveN."

Strictly speaking it isn't true, but it gives you an idea of how valued she is. What she does with her active skill (at lvl10) is reduce crit rate by 20%, but increase your crit damage multiplier by 50% for all dolls in her tiles. Considering that crit damage STARTS at 150%, and that its tile based, which means you can engage in tile fuckery (which makes these effects stack MULTIPLICATIVELY), and there you go. For RFs, with a +10 Gold Scope and 5-7, they maintain 100% crit rate through all this. For ARs, you need to worry about the math a bit more, but it is generally an overall increase unless your critscopes suck.

Works with TAC-50, which is part of why she was so hideously overpowered.

Howa Type-64 Battle Rifle

Howa Type-64 Battle Rifle
Assault Rifle ★★★★★ Weird niche uses

Aka 64 Shiki if you're a weeb.

She's a bit of a complicated unit in that certain enemy thresholds alter what her skill does, thus making her work better vs bosses (with her colossal 90% FP boost for a few seconds) than for regular encounters. However, the timings are awkwardly short for the big boost, and the 2nd half reduces her firepower a bunch but also buffs the hell out of the stuff in front (which, if it's SR3, means more damage for her.) Note that the skill is less awkward than it seems, as it counts doll groups, rather than individuals, so 5x 5-linked enemies is totally fine, and so on.

Unfortunately, they removed cool tile buff tricks so her potential of giving insane buffs is a lot more limited than before

Daewoo Precision Industries K2

Daewoo Precision Industries K2
Assault Rifle ★★★★★ Good

Standard issue rifle of the ROKAF and only non-main-Heroine doll to get her own fully animated PV. Also a tribute to Anmi's ability to make some of the game's lewdest art and have people not notice because of how innocent the faces are. Almost every adult Korean male is very intimately familiar with her, whether they wanted to be or not.

Imagine base G11 started up her skill right at the start of the fight. Imagine she was completely useless against armour (more so than she already is). That's K2 in a nutshell. High DPS for the first 6 seconds vs trash, but cannot fight armor to save her life and is absolutely awful against bosses. However, her ability to kill unarmored trash is quite good, which has plenty of uses since bosses are not actually the most common enemy type.

What her skill does is reduce her damage but fire off 3 round bursts, and builds up a heat counter which, when capped out, uh... fucks up her stats. The other part of her skill (stronger single shot damage but slows her down and makes every shot cool down instead of heat up) generally doesn't come up. Some actually recommend not giving her too many RoF buffs or she'll overheat.

Also, she's an awful Korean, being unable to tolerate spicy food (but she tries anyway)

Saab Bofors CBJ-MS (C-MS)

Saab Bofors CBJ-MS (C-MS)
Submachine Gun ★★★★★ Good

Ok, first things first: TURN OFF HER AUTOSKILL AND SET HER TO MANUAL IMMEDIATELY.

Also, NEVER SET HER ON A FRIEND ECHELON EVER.

UPDATE: This is fixed everywhere now so you can ignore that bit.

That out of the way, she's a pretty decent SMG with your choice of permanent passive buff. She renders most of the long-duration-but-average-buff Evade type SMGs completely pointless, having more HP than most, and basically infinite duration buffs you can choose.

Your choice of permanent 65% Evade buff (default), 85% Firepower Buff (2nd choice) or 200% Acc buff (3rd choice). Using her skill cycles between all 3 of them (if you cant tell, they're color coded. Evade is blue, FP is red, hit is orange. If you're colorblind... sucks to be you I guess.) Noone actually uses the Acc buff though. Also if you leave her autoskill on, it constantly cycles between these 3 and it gets annoying. In a friend echelon, you cant turn it off ever so it forever spams it and annoys people.

Oh, and she can load AP ammo, if you for some reason need an SMG that can do that. This does come up sometimes.

Honestly, she's not bad, but there's just...nicer SMGs now.

Nambu Type 100 Submachine Gun

Nambu Type 100 Submachine Gun
Submachine Gun ★★★★★ Carried by her mod

Aka Hyaku Shiki if you're a fucking weeb.

Originally pox upon the 5 star SMG drop pool. The reserve girl holding the current record for "longest time from production to actual release" at over 2 years from being mentioned to being worked on to finally seeing light of day (SCAR doesn't count, as she was only rumours). I think she forgot how to be a t-doll with how long she was left there. She's... pretty I guess. But for the most part, her performance makes you go "Ah, that's why they lost the war."

Possibly utterly shit due to being designed by the same dude that designed possibly the least safe service pistol ever issued in the history of humans shooting each other, but this was 1 of his actually decent guns dammit.

Thankfully she got a mod that made her actually good (although RO existing means you wont use it too much). The base version however suffers from long startup and poor numbers that take way too long to get going.

Steyr AUG

Steyr AUG
Assault Rifle ★★★★★ Good (enough)

Aka StG 77, the ARMEEUNIVERSALGEWEHR.

Because Austrians are crazy and German is a meme language.

-Her tiles give slightly weaker buffs than Ribey's or M4A1's, but since she buffs all types, she'll also boost your SMGs. This unfortunately isnt as relevant as it once was.

-She was a pretty decent damage dealer vs unarmored enemies, but later enemies are surprisingly resistant and later ARs can punch through. She kind of cant, lacking any real damage increases.

-Her skill sets her RoF to 150 and basically turns her into an MG (sounds included. Yes, it changes her firing sound to match an MG.), with goofy targeting that you CANNOT CONTROL BY ANY MEANS (Including Contender). At level 10, it will have no accuracy penalty

At one point she was a centerpiece of many formations and things were good. Then the game powercrept the idea of raw aspd without damage increase. STAR at least got gear to keep her relevant and punch through armor. AUG has yet to get any love (her SPEQ doesnt help much vs armor and is just winmoar vs unarmored) and so currently has fallen behind.

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